• DocumentCode
    1434680
  • Title

    Innovative computing powers theme park adventures

  • Author

    Macedonia, Michael

  • Author_Institution
    Stricom, Orlando, FL, USA
  • Volume
    34
  • Issue
    2
  • fYear
    2001
  • fDate
    2/1/2001 12:00:00 AM
  • Firstpage
    115
  • Lastpage
    117
  • Abstract
    Entertainment technology has found application in a vast number of settings, from living-room console games to in-flight entertainment systems. Yet amusement parks provide the largest and possibly most impressive arena for showcasing these technologies. The author argues that the tight integration of complex physical sets and 3D computer-generated imagery provides theme park customers with a wild ride
  • Keywords
    entertainment; social aspects of automation; 3D computer-generated imagery; amusement parks; computing powers theme park adventures; entertainment technology; in-flight entertainment systems; living-room console games; Cities and towns; Computational modeling; Computer displays; Computer graphics; Glass; Magnets; Marine vehicles; Military computing; Physics computing; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.901172
  • Filename
    901172