Title :
Selfish Distributed Compression Over Networks: Correlation Induces Anarchy
Author :
Ramamoorthy, Aditya ; Roychowdhury, Vwani P. ; Singh, Sudhir K.
Author_Institution :
Dept. of Electr. & Comput. Eng., Iowa State Univ., Ames, IA, USA
fDate :
5/1/2012 12:00:00 AM
Abstract :
We consider the min-cost multicast problem (under network coding) with multiple correlated sources where each terminal wants to losslessly reconstruct all the sources. We study the inefficiency brought forth by the selfish behavior of the terminals in this scenario by modeling it as a noncooperative game among the terminals. The degradation in performance due to the lack of regulation is measured by the Price of Anarchy (POA), which is defined as the ratio between the cost of the worst possible Wardrop equilibrium and the socially optimum cost. Our main result is that in contrast with the case of independent sources, the presence of source correlations can significantly increase the price of anarchy. Toward establishing this result, we first characterize the socially optimal flow and rate allocation in terms of four intuitive conditions. Next, we show that the Wardrop equilibrium is a socially optimal solution for a different set of (related) cost functions. Using this, we construct explicit examples that demonstrate that the POA >; 1 and determine near-tight upper bounds on the POA as well. The main techniques in our analysis are Lagrangian duality theory and the usage of the supermodularity of conditional entropy.
Keywords :
correlation methods; data compression; entropy; game theory; multicast communication; network coding; source coding; Lagrangian duality theory; POA; Wardrop equilibrium; conditional entropy supermodularity; distributed source coding; min-cost multicast problem; multiple correlated sources; near-tight upper bounds; network coding; noncooperative game; price of anarchy; rate allocation; selfish distributed compression; Correlation; Cost function; Entropy; Games; Nash equilibrium; Network coding; Vectors; Distributed source coding; game theory; multicast; network coding; selfish behavior;
Journal_Title :
Information Theory, IEEE Transactions on
DOI :
10.1109/TIT.2012.2184660