• DocumentCode
    1441355
  • Title

    RoboCup: robot world cup

  • Author

    Kitano, Hiroaki ; Asada, Minoru ; Noda, Itsuki ; Matsubara, Hitoshi

  • Author_Institution
    Sony Comput. Sci. Lab., Tokyo, Japan
  • Volume
    5
  • Issue
    3
  • fYear
    1998
  • fDate
    9/1/1998 12:00:00 AM
  • Firstpage
    30
  • Lastpage
    36
  • Abstract
    RoboCup is an attempt to foster intelligent robotics research by providing a standard problem where a wide range of technologies can be integrated and examined. The First Robot World Cup Soccer Games and Conferences (RoboCup-97) was held during IJCAI-97, Nagoya, with over 40 teams participating from throughout the world. RoboCup soccer is a task for a team of fast-moving robots in a dynamic, noisy environment. In order for a robot team to actually perform a soccer game, various technologies must be incorporated including: design principles of autonomous agents, multi-agent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor-fusion. This article describes technical challenges involved in RoboCup, its official rules, a report of RoboCup-97, and future perspectives
  • Keywords
    cooperative systems; inference mechanisms; intelligent control; mobile robots; real-time systems; sensor fusion; software agents; IJCAI-97; Nagoya; RoboCup; Robot World Cup; autonomous agents; intelligent robotics; landmark project; multiple agent system; real-time reasoning; robotic soccer game; sensor-fusion; strategy acquisition; Autonomous agents; Benchmark testing; Educational programs; Educational robots; Intelligent agent; Intelligent robots; Intelligent sensors; Legged locomotion; Robot sensing systems; Robotics and automation; Software agents; Software standards; Software testing;
  • fLanguage
    English
  • Journal_Title
    Robotics & Automation Magazine, IEEE
  • Publisher
    ieee
  • ISSN
    1070-9932
  • Type

    jour

  • DOI
    10.1109/100.728221
  • Filename
    728221