DocumentCode
1441355
Title
RoboCup: robot world cup
Author
Kitano, Hiroaki ; Asada, Minoru ; Noda, Itsuki ; Matsubara, Hitoshi
Author_Institution
Sony Comput. Sci. Lab., Tokyo, Japan
Volume
5
Issue
3
fYear
1998
fDate
9/1/1998 12:00:00 AM
Firstpage
30
Lastpage
36
Abstract
RoboCup is an attempt to foster intelligent robotics research by providing a standard problem where a wide range of technologies can be integrated and examined. The First Robot World Cup Soccer Games and Conferences (RoboCup-97) was held during IJCAI-97, Nagoya, with over 40 teams participating from throughout the world. RoboCup soccer is a task for a team of fast-moving robots in a dynamic, noisy environment. In order for a robot team to actually perform a soccer game, various technologies must be incorporated including: design principles of autonomous agents, multi-agent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor-fusion. This article describes technical challenges involved in RoboCup, its official rules, a report of RoboCup-97, and future perspectives
Keywords
cooperative systems; inference mechanisms; intelligent control; mobile robots; real-time systems; sensor fusion; software agents; IJCAI-97; Nagoya; RoboCup; Robot World Cup; autonomous agents; intelligent robotics; landmark project; multiple agent system; real-time reasoning; robotic soccer game; sensor-fusion; strategy acquisition; Autonomous agents; Benchmark testing; Educational programs; Educational robots; Intelligent agent; Intelligent robots; Intelligent sensors; Legged locomotion; Robot sensing systems; Robotics and automation; Software agents; Software standards; Software testing;
fLanguage
English
Journal_Title
Robotics & Automation Magazine, IEEE
Publisher
ieee
ISSN
1070-9932
Type
jour
DOI
10.1109/100.728221
Filename
728221
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