• DocumentCode
    1448459
  • Title

    A Cooperation Stimulation Strategy in Wireless Multicast Networks

  • Author

    Niu, Binglai ; Zhao, H. Vicky ; Jiang, Hai

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Univ. of British Columbia, Vancouver, BC, Canada
  • Volume
    59
  • Issue
    5
  • fYear
    2011
  • fDate
    5/1/2011 12:00:00 AM
  • Firstpage
    2355
  • Lastpage
    2369
  • Abstract
    Cooperative multicast is an effective technique to provide reliable multicast service in wireless networks. However, selfish nodes may act as free riders to maximize their payoffs, and an incentive mechanism is needed to stimulate cooperation. In this paper, we employ a game theoretic approach to analyze the interactions among selfish mobile nodes in wireless multicast networks. The cooperation process is modeled as an infinite repeated game and the desired cooperation state that achieves absolute fairness and Pareto optimality is derived. A Worst Behavior Tit-for-Tat (WBTFT) incentive strategy is proposed to stimulate cooperation at the desired cooperation state. In the proposed strategy, a node monitors others´ behaviors and makes decisions according to the worst behaved node. With perfect monitoring, we analyze the conditions for the proposed strategy to be subgame perfect. To address the issue of imperfect monitoring, an interval based estimation method is proposed and the subgame perfect equilibrium conditions are derived under the assumption that nodes are bounded rational. Simulation results show that the proposed strategy can efficiently enforce cooperation even with imperfect monitoring, and its performance is close to that when all nodes fully cooperate with each other and when they can perfectly monitor each other´s behavior without errors.
  • Keywords
    Pareto optimisation; cooperative communication; game theory; multicast communication; radio networks; Pareto optimality; WBTFT incentive strategy; cooperation stimulation strategy; cooperative multicast; game theoretic approach; reliable multicast service; selfish mobile nodes; subgame perfect equilibrium conditions; wireless multicast networks; worst behavior tit-for-tat; Estimation; Fading; Games; Monitoring; Relays; Wireless networks; Bounded rational; cooperation; incentive mechanism; repeated game; wireless multicast;
  • fLanguage
    English
  • Journal_Title
    Signal Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1053-587X
  • Type

    jour

  • DOI
    10.1109/TSP.2011.2113344
  • Filename
    5711694