• DocumentCode
    1454092
  • Title

    When Content Matters: The Role of Processing Code in Tactile Display Design

  • Author

    Ferris, Thomas K. ; Sarter, Nadine

  • Author_Institution
    Dept. of Ind. & Oper. Eng., Univ. of Michigan, Ann Arbor, MI, USA
  • Volume
    3
  • Issue
    3
  • fYear
    2010
  • Firstpage
    199
  • Lastpage
    210
  • Abstract
    The distribution of tasks and stimuli across multiple modalities has been proposed as a means to support multitasking in data-rich environments. Recently, the tactile channel and, more specifically, communication via the use of tactile/haptic icons have received considerable interest. Past research has examined primarily the impact of concurrent task modality on the effectiveness of tactile information presentation. However, it is not well known to what extent the interpretation of iconic tactile patterns is affected by another attribute of information: the information processing codes of concurrent tasks. In two driving simulation studies (n = 25 for each), participants decoded icons composed of either spatial or nonspatial patterns of vibrations (engaging spatial and nonspatial processing code resources, respectively) while concurrently interpreting spatial or nonspatial visual task stimuli. As predicted by Multiple Resource Theory, performance was significantly worse (approximately 5-10 percent worse) when the tactile icons and visual tasks engaged the same processing code, with the overall worst performance in the spatial-spatial task pairing. The findings from these studies contribute to an improved understanding of information processing and can serve as input to multidimensional quantitative models of timesharing performance. From an applied perspective, the results suggest that competition for processing code resources warrants consideration, alongside other factors such as the naturalness of signal-message mapping, when designing iconic tactile displays. Nonspatially encoded tactile icons may be preferable in environments which already rely heavily on spatial processing, such as car cockpits.
  • Keywords
    concurrency control; haptic interfaces; concurrent task modality; haptic icons; multiple resource theory; processing code role; signal-message mapping; spatial task; spatial-spatial task pairing; tactile channel; tactile display design; tactile icons; tactile patterns; visual task; Auditory displays; Cognition; Decoding; Haptic interfaces; Information processing; Multidimensional systems; Multitasking; Signal design; Signal mapping; Signal processing; Human performance; automotive.; cognition; tactile display;
  • fLanguage
    English
  • Journal_Title
    Haptics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1939-1412
  • Type

    jour

  • DOI
    10.1109/TOH.2010.10
  • Filename
    5438992