DocumentCode :
1454855
Title :
Building a multicasting tree in a high-speed network
Author :
Tseng, Yu-Chee ; Juang, Tony Tong-Ying ; Du, Ming-Chih
Author_Institution :
Nat. Central Univ., Chung-Li, Taiwan
Volume :
6
Issue :
4
fYear :
1998
Firstpage :
57
Lastpage :
67
Abstract :
To build a multicasting tree in a multicomputer network, the authors propose three strategies based on voting constructing a minimum spanning tree, and repeatedly constructing multiple minimum spanning trees. Typically, performance metrics to evaluate a multicast solution include time and traffic. Simultaneously optimizing both metrics is computationally intractable because the problem is NP-complete. The first scheme always guarantees the use of the shortest path from the source node to each destination. which makes it time-optimal. The other two schemes do not guarantee this but try to reduce the traffic as much as possible. To demonstrate these strategies´ effectiveness, the authors apply them to hypercubes, star graphs, and star graphs with some faults. The report shows experimental results to evaluate the performance of these solutions
Keywords :
computational complexity; hypercube networks; multiprocessor interconnection networks; trees (mathematics); NP-complete; hypercubes; minimum spanning tree; multicast solution; multicasting tree; multicomputer network; star graphs; star graphs with some faults; Concurrent computing; Fault tolerance; High-speed networks; Hypercubes; Intelligent networks; Multicast algorithms; Network topology; Telecommunication traffic; Tree graphs; Voting;
fLanguage :
English
Journal_Title :
Concurrency, IEEE
Publisher :
ieee
ISSN :
1092-3063
Type :
jour
DOI :
10.1109/4434.736426
Filename :
736426
Link To Document :
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