DocumentCode
145554
Title
[Demo] Real-time illumination estimation from faces for coherent rendering
Author
Knorr, Sebastian B. ; Kurz, Daniel
Author_Institution
Metaio GmbH
fYear
2014
fDate
10-12 Sept. 2014
Firstpage
349
Lastpage
350
Abstract
We showcase a method for estimating the real-world lighting conditions within a scene based on the visual appearance of the user´s face captured in a single image of a monocular user-facing RGB camera. The implementation is based on our ISMAR 2014 paper [8]. The light reflected from the face towards the camera is measured and the most plausible real-world lighting condition explaining the measurement is estimated in real-time based on knowledge acquired in a one-time pre-processing of a set of images of different faces under known illumination. The estimated illumination is instantly used for the rendering of the virtual objects.
Keywords
Augmented Reality; Coherent Rendering; Computer Graphics; Computer Vision; Demo; ISMAR 2014; Illumination Estimation; Inverse Lighting; Machine Learning; Monocular; Precomputed Radiance Transfer; Real-Time; Spherical Harmonics;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on
Conference_Location
Munich, Germany
Type
conf
DOI
10.1109/ISMAR.2014.6948483
Filename
6948483
Link To Document