DocumentCode
1463886
Title
Effective Replays and Summarization of Virtual Experiences
Author
Ponto, Kevin ; Kohlmann, Joe ; Gleicher, Michael
Author_Institution
Dept. of Comput. Sci., Univ. of Wisconsin, Madison, WI, USA
Volume
18
Issue
4
fYear
2012
fDate
4/1/2012 12:00:00 AM
Firstpage
607
Lastpage
616
Abstract
Direct replay of the experience of a user in a virtual environment is difficult for others to watch due to unnatural camera motions. We present methods for replaying and summarizing these egocentric experiences that effectively communicate the user´s observations while reducing unwanted camera movements. Our approach summarizes the viewpoint path as a concise sequence of viewpoints that cover the same parts of the scene. The core of our approach is a novel content-dependent metric that can be used to identify similarities between viewpoints. This enables viewpoints to be grouped by similar contextual view information and provides a means to generate novel viewpoints that can encapsulate a series of views. These resulting encapsulated viewpoints are used to synthesize new camera paths that convey the content of the original viewer´s experience. Projecting the initial movement of the user back on the scene can be used to convey the details of their observations, and the extracted viewpoints can serve as bookmarks for control or analysis. Finally we present performance analysis along with two forms of validation to test whether the extracted viewpoints are representative of the viewer´s original observations and to test for the overall effectiveness of the presented replay methods.
Keywords
cameras; virtual reality; content-dependent metric; contextual view information; egocentric experiences; performance analysis; unnatural camera motions; user observations; viewpoint extraction; viewpoint path summarization; virtual environment; virtual experience replay; virtual experience summarization; Cameras; Equations; Geometry; Graphics processing unit; Measurement; Three dimensional displays; Virtual environments; Bookmarking.; GPU; Summarization; Viewpoint Similarity; Virtual Reality; Computer Graphics; Humans; Motion; Movement; User-Computer Interface;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2012.41
Filename
6165142
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