Title :
Three-Dimensional Media for Mobile Devices
Author :
Gotchev, Atanas ; Akar, Gozde Bozdagi ; Capin, Tolga ; Strohmeier, Dominik ; Boev, Atanas
Author_Institution :
Dept. of Signal Process., Tampere Univ. of Technol., Tampere, Finland
fDate :
4/1/2011 12:00:00 AM
Abstract :
This paper aims at providing an overview of the core technologies enabling the delivery of 3-D Media to next-generation mobile devices. To succeed in the design of the corresponding system, a profound knowledge about the human visual system and the visual cues that form the perception of depth, combined with understanding of the user requirements for designing user experience for mobile 3-D media, are required. These aspects are addressed first and related with the critical parts of the generic system within a novel user-centered research framework. Next-generation mobile devices are characterized through their portable 3-D displays, as those are considered critical for enabling a genuine 3-D experience on mobiles. Quality of 3-D content is emphasized as the most important factor for the adoption of the new technology. Quality is characterized through the most typical, 3-D-specific visual artifacts on portable 3-D displays and through subjective tests addressing the acceptance and satisfaction of different 3-D video representation, coding, and transmission methods. An emphasis is put on 3-D video broadcast over digital video broadcasting-handheld (DVB-H) in order to illustrate the importance of the joint source-channel optimization of 3-D video for its efficient compression and robust transmission over error-prone channels. The comparative results obtained identify the best coding and transmission approaches and enlighten the interaction between video quality and depth perception along with the influence of the context of media use. Finally, the paper speculates on the role and place of 3-D multimedia mobile devices in the future internet continuum involving the users in cocreation and refining of rich 3-D media content.
Keywords :
data compression; digital video broadcasting; mobile handsets; multimedia communication; video coding; 3D content quality; 3D media content; 3D multimedia mobile devices; 3D video coding; 3D video representation; 3D video transmission; 3D-specific visual artifact; DVB-H; Internet continuum; depth perception; digital video broadcasting-handheld; error-prone channel; generic system; human visual system; joint source-channel optimization; mobile 3D media; next-generation mobile device; portable 3D display; subjective testing; user-centered research framework; video compression; visual cues; Context; Media; Mobile communication; Mobile handsets; Multimedia communication; Next generation networking; Three dimensional displays; Visualization; 3-D visual artifacts; Autostereoscopic displays; MPE-FEC; graphical user interface; multiview coding; open profiling of quality; user-centric design;
Journal_Title :
Proceedings of the IEEE
DOI :
10.1109/JPROC.2010.2103290