DocumentCode :
1467998
Title :
Game-Theoretic Pricing for Video Streaming in Mobile Networks
Author :
Lin, W. Sabrina ; Liu, K. J Ray
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of Maryland, College Park, MD, USA
Volume :
21
Issue :
5
fYear :
2012
fDate :
5/1/2012 12:00:00 AM
Firstpage :
2667
Lastpage :
2680
Abstract :
Mobile phones are among the most popular consumer devices, and the recent developments of 3G networks and smart phones enable users to watch video programs by subscribing data plans from service providers. Due to the ubiquity of mobile phones and phone-to-phone communication technologies, data-plan subscribers can redistribute the video content to nonsubscribers. Such a redistribution mechanism is a potential competitor for the mobile service provider and is very difficult to trace given users´ high mobility. The service provider has to set a reasonable price for the data plan to prevent such unauthorized redistribution behavior to protect or maximize his/her own profit. In this paper, we analyze the optimal price setting for the service provider by investigating the equilibrium between the subscribers and the secondary buyers in the content-redistribution network. We model the behavior between the subscribers and the secondary buyers as a noncooperative game and find the optimal price and quantity for both groups of users. Based on the behavior of users in the redistribution network, we investigate the evolutionarily stable ratio of mobile users who decide to subscribe to the data plan. Such an analysis can help the service provider preserve his/her profit under the threat of the redistribution networks and can improve the quality of service for end users.
Keywords :
3G mobile communication; game theory; mobile handsets; pricing; quality of service; video streaming; 3G networks; content-redistribution network; data-plan subscribers; evolutionarily stable ratio; game-theoretic pricing; mobile networks; mobile phones; mobile service provider; noncooperative game; phone-to-phone communication technology; quality of service; redistribution mechanism; smart phones; unauthorized redistribution behavior; video streaming; Delay; Games; Mobile communication; Mobile handsets; Silicon; Streaming media; Tin; Game theory; mobile video streaming; pricing; Cellular Phone; Computer Communication Networks; Game Theory; Information Dissemination; Models, Economic; Multimedia; United States; Video Recording;
fLanguage :
English
Journal_Title :
Image Processing, IEEE Transactions on
Publisher :
ieee
ISSN :
1057-7149
Type :
jour
DOI :
10.1109/TIP.2012.2190609
Filename :
6168262
Link To Document :
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