Title :
The Squash-and-Stretch Stylization for Character Motions
Author :
Kwon, Ji-yong ; Lee, In-Kwon
Author_Institution :
Dept. of Comput. Sci., Yonsei Univ., Seoul, South Korea
fDate :
3/1/2012 12:00:00 AM
Abstract :
The squash-and-stretch describes the rigidity of the character. This effect is the most important technique in traditional cartoon animation. In this paper, we introduce a method that applies the squash-and-stretch effect to character motion. Our method exaggerates the motion by sequentially applying the spatial exaggeration technique and the temporal exaggeration technique. The spatial exaggeration technique globally deforms the pose in order to make the squashed or stretched pose by modeling it as a covariance matrix of joint positions. Then, the temporal exaggeration technique computes a time-warping function for each joint, and applies it to the position of the joint allowing the character to stretch its links appropriately. The motion stylized by our method is a sequence of squashed and stretched poses with stretching limbs. By performing a user survey, we prove that the motion created using our method is similar to that used in 2D cartoon animation and is funnier than the original motion for human observers who are familiar with 2D cartoon animation.
Keywords :
computer animation; covariance matrices; 2D cartoon animation; character motions; covariance matrix; human observers; joint positions; spatial exaggeration technique; squash-and-stretch stylization; squashed pose; stretched pose; temporal exaggeration technique; time-warping function; user survey; Animation; Covariance matrix; Humans; Joints; Kinematics; Optimization; Shape; Squash-and-stretch; cartoon stylization; covariance matrix; exaggeration; motion capture; time warping.;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2011.48