• DocumentCode
    1472634
  • Title

    Object-based coding of stereo image sequences using three-dimensional models

  • Author

    Malassiotis, Sotiris ; Strintzis, Michael Gerassimos

  • Author_Institution
    Dept. of Electr. Eng., Thessaloniki Univ., Greece
  • Volume
    7
  • Issue
    6
  • fYear
    1997
  • fDate
    12/1/1997 12:00:00 AM
  • Firstpage
    892
  • Lastpage
    905
  • Abstract
    An object-based stereo image coding algorithm is proposed. The algorithm relies on modeling of the object structure using 3-D wire-frame models and motion estimation using globally rigid and locally deformable motion models. Algorithms for the estimation of motion and structure parameters from stereo images are described. Motion parameters are used to construct predicted images by mapping the image texture on the object surface. Coding of object parameters, appearing background regions, and prediction errors are investigated, and experimental results with standard stereo image sequences depicting general scenes are presented. The proposed algorithm is seen to be very efficient for applications such as stereoscopic video transmission. Furthermore, it is especially well suited to advanced applications such as generation and transmission of intermediate views for multiview receiver systems and applications in which object-wise editing of the bit stream is required. The latter include video production using preanalyzed scenes and virtual reality applications
  • Keywords
    error correction codes; image coding; image sequences; image texture; motion estimation; object-oriented programming; parameter estimation; stereo image processing; video coding; 3-D wire-frame models; algorithms; background regions; bit stream object-wise editing; globally rigid motion models; image coding algorithm; image texture; intermediate views; locally deformable motion models; modeling; motion estimation; multiview receiver systems; object-based coding; preanalyzed scenes; prediction errors; stereo image sequences; stereoscopic video transmission; structure parameters estimation; three-dimensional models; video production; virtual reality applications; Deformable models; Image coding; Image sequences; Image texture; Layout; Motion estimation; Production; Streaming media; Surface texture; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/76.644069
  • Filename
    644069