DocumentCode
1478398
Title
CGLX: A Scalable, High-Performance Visualization Framework for Networked Display Environments
Author
Doerr, Kai-Uwe ; Kuester, Falko
Author_Institution
California Inst. for Telecommun. & Inf. Technol., Univ. of California, San Diego, La Jolla, CA, USA
Volume
17
Issue
3
fYear
2011
fDate
3/1/2011 12:00:00 AM
Firstpage
320
Lastpage
332
Abstract
The Cross Platform Cluster Graphics Library (CGLX) is a flexible and transparent OpenGL-based graphics framework for distributed, high-performance visualization systems. CGLX allows OpenGL based applications to utilize massively scalable visualization clusters such as multiprojector or high-resolution tiled display environments and to maximize the achievable performance and resolution. The framework features a programming interface for hardware-accelerated rendering of OpenGL applications on visualization clusters, mimicking a GLUT-like (OpenGL-Utility-Toolkit) interface to enable smooth translation of single-node applications to distributed parallel rendering applications. CGLX provides a unified, scalable, distributed OpenGL context to the user by intercepting and manipulating certain OpenGL directives. CGLX´s interception mechanism, in combination with the core functionality for users to register callbacks, enables this framework to manage a visualization grid without additional implementation requirements to the user. Although CGLX grants access to its core engine, allowing users to change its default behavior, general development can occur in the context of a standalone desktop. The framework provides an easy-to-use graphical user interface (GUI) and tools to test, setup, and configure a visualization cluster. This paper describes CGLX´s architecture, tools, and systems components. We present performance and scalability tests with different types of applications, and we compare the results with a Chromium-based approach.
Keywords
data visualisation; graphical user interfaces; pattern clustering; rendering (computer graphics); GLUT like interface; OpenGL based graphics framework; chromium based approach; cross platform cluster graphics library; graphical user interface; hardware accelerated rendering; networked display environments; visualization systems; Displays; Engines; Graphical user interfaces; Graphics; Libraries; Parallel programming; Rendering (computer graphics); Scalability; Testing; Visualization; Distributed/network graphics; distributed applications; distributed systems.; information interfaces and representation (HCI); information technology and systems; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Software; User-Computer Interface;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2010.59
Filename
5453361
Link To Document