• DocumentCode
    1479194
  • Title

    Building virtual worlds with VRML

  • Author

    Nadeau, David R.

  • Author_Institution
    Supercomput. Center, Gen. Atomics, San Diego, CA, USA
  • Volume
    19
  • Issue
    2
  • fYear
    1999
  • Firstpage
    18
  • Lastpage
    29
  • Abstract
    VRML makes it easy to create virtual worlds. The article reviews VRML´s syntax and features as well as its world construction and animation abilities. In 1995, VRML 1.0 began primarily as a shape description language. The following year, VRML 2.0 redefined the language, extending it to support sound, fog, backgrounds, animation, and user interaction. Today, the designers of VRML are in the midst of designing the next generation of VRML, code-named “VRML NG”. A first draft specification should be ready in early 1999, with a final specification and VRML browser implementations by the end of the year
  • Keywords
    computer animation; interactive systems; programming language semantics; user interfaces; virtual reality languages; VRML NG; VRML browser implementations; animation abilities; fog; shape description language; sound; syntax; user interaction; virtual worlds; world construction; Airplanes; Animation; Assembly; Books; Buildings; Engines; Layout; Programming profession; Shape; Tail;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.749119
  • Filename
    749119