DocumentCode :
1479194
Title :
Building virtual worlds with VRML
Author :
Nadeau, David R.
Author_Institution :
Supercomput. Center, Gen. Atomics, San Diego, CA, USA
Volume :
19
Issue :
2
fYear :
1999
Firstpage :
18
Lastpage :
29
Abstract :
VRML makes it easy to create virtual worlds. The article reviews VRML´s syntax and features as well as its world construction and animation abilities. In 1995, VRML 1.0 began primarily as a shape description language. The following year, VRML 2.0 redefined the language, extending it to support sound, fog, backgrounds, animation, and user interaction. Today, the designers of VRML are in the midst of designing the next generation of VRML, code-named “VRML NG”. A first draft specification should be ready in early 1999, with a final specification and VRML browser implementations by the end of the year
Keywords :
computer animation; interactive systems; programming language semantics; user interfaces; virtual reality languages; VRML NG; VRML browser implementations; animation abilities; fog; shape description language; sound; syntax; user interaction; virtual worlds; world construction; Airplanes; Animation; Assembly; Books; Buildings; Engines; Layout; Programming profession; Shape; Tail;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.749119
Filename :
749119
Link To Document :
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