DocumentCode :
148165
Title :
Use computer game to learn Object-Oriented programming in computer science courses
Author :
Yoke Seng Wong ; Yatim, Maizatul Hayati Mohamad ; Wee Hoe Tan
Author_Institution :
Sch. of Comput. & Creative Media, KDU Univ. Coll., Damansara, Malaysia
fYear :
2014
fDate :
3-5 April 2014
Firstpage :
9
Lastpage :
16
Abstract :
The purpose of this study is to identify and evaluate how a computer game could be applied as a tool for learning Object-Oriented programming in computer science courses. The study aims to reduce the complexity of learning object-oriented programming for the students and provide efficient object-oriented design learning environment for them.
Keywords :
computer aided instruction; computer games; computer science education; educational courses; object-oriented programming; computer game; computer science courses; object-oriented design learning environment; object-oriented programming; Computational modeling; Computers; Educational institutions; Games; Object oriented modeling; Object oriented programming; computer game; higher education; learning; object-oriented programming; teaching;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Engineering Education Conference (EDUCON), 2014 IEEE
Conference_Location :
Istanbul
Type :
conf
DOI :
10.1109/EDUCON.2014.6826059
Filename :
6826059
Link To Document :
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