• DocumentCode
    148165
  • Title

    Use computer game to learn Object-Oriented programming in computer science courses

  • Author

    Yoke Seng Wong ; Yatim, Maizatul Hayati Mohamad ; Wee Hoe Tan

  • Author_Institution
    Sch. of Comput. & Creative Media, KDU Univ. Coll., Damansara, Malaysia
  • fYear
    2014
  • fDate
    3-5 April 2014
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    The purpose of this study is to identify and evaluate how a computer game could be applied as a tool for learning Object-Oriented programming in computer science courses. The study aims to reduce the complexity of learning object-oriented programming for the students and provide efficient object-oriented design learning environment for them.
  • Keywords
    computer aided instruction; computer games; computer science education; educational courses; object-oriented programming; computer game; computer science courses; object-oriented design learning environment; object-oriented programming; Computational modeling; Computers; Educational institutions; Games; Object oriented modeling; Object oriented programming; computer game; higher education; learning; object-oriented programming; teaching;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2014 IEEE
  • Conference_Location
    Istanbul
  • Type

    conf

  • DOI
    10.1109/EDUCON.2014.6826059
  • Filename
    6826059