• DocumentCode
    148222
  • Title

    Using App Inventor and LEGO mindstorm NXT in a summer camp to attract high school girls to computing fields

  • Author

    AlHumoud, Sarah ; Al-Khalifa, Hend S. ; Al-Razgan, Muna ; Alfaries, Auhood

  • Author_Institution
    Comput. Sci. Dept., Al-Imam Mohammad Bin Saud Univ., Riyadh, Saudi Arabia
  • fYear
    2014
  • fDate
    3-5 April 2014
  • Firstpage
    173
  • Lastpage
    177
  • Abstract
    With the ever-increasing role played by technological innovations in countries´ development and economic growth, governments and educational institutes are keen to encourage and promote computing and engineering education among its young generations. In a developing country such as Saudi Arabia, we observed a certain knowledge gap in truly comprehending the true essence of computing as a science field. High school computing curriculum mainly tackles training students to use various applications and shallow programming instructions. Consequently, we observed that many college freshmen students chose the computing field (or avoid it) based on the misconception that it is mainly about dealing with Office applications or `fixing computers´. To change this misconception and attract students who are in a critical phase of choosing their future path and inform them off why they should consider computing as an option, we organized a two weeks summer camp. The summer camp focused on two interesting topics among teenagers, namely: mobile technologies and robotics. Accordingly, this paper presents an experience report describing our approach and evaluation from teaching a summer camp for high school girls using App Inventor and LEGO Mindstorm NXT.
  • Keywords
    Android (operating system); computer aided instruction; computer science education; educational institutions; educational robots; mobile computing; App inventor; LEGO mindstorm NXT; college freshmen student; computing field; fixing computers; high school computing curriculum; high school girls; mobile technology; office applications; robotics; shallow programming instruction; student misconception; summer camp; technological innovation; training students; Educational institutions; Games; Mobile communication; Programming profession; Robot sensing systems; Android; App Inventor; Attracting High School Girls; Engineering Education; LEGO mindstorm NXT; Outreach; Summer Camp;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2014 IEEE
  • Conference_Location
    Istanbul
  • Type

    conf

  • DOI
    10.1109/EDUCON.2014.6826086
  • Filename
    6826086