• DocumentCode
    148545
  • Title

    Requirements on learning analytics for facilitated and non facilitated games

  • Author

    Baalsrud Hauge, Jannicke ; Kalverkamp, Matthias ; Bellotti, Francesco ; Berta, Riccardo ; De Gloria, Alessandro ; Barabino, Giulio

  • Author_Institution
    IKAP, Bremer Inst. fur Produktion und Logistik, Bremen, Germany
  • fYear
    2014
  • fDate
    3-5 April 2014
  • Firstpage
    1126
  • Lastpage
    1132
  • Abstract
    Several engineering schools offer game based learning either as a supplementary to lecturers or as an integrated part of their curriculum. Most of the games are used in a workshop setting, and much of the learning outcome is achieved through the debriefing part of the workshop, i.e. not as an integrated part of the game. One reason is that many of the games do not offer stealth assessment, and thus need interpretation of a very well skilled facilitator. In additions games only used for one specific course are costly to develop, maintain and improve and in addition facilitated games put limitations on the class size and make it costly to integrate. Thus, this article looks at under which circumstances an on-line game produced for a different course could be integrated in a facilitated and not-facilitated way.
  • Keywords
    computer aided instruction; computer games; decision making; educational courses; production engineering computing; supply chain management; decision making; engineering schools; facilitated games; game based learning; learning analytics; nonfacilitated games; online game; supply chains; Conferences; Decision making; Educational institutions; Games; Supply chains; faciliation; immediate feedback; learning analytic; serious games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2014 IEEE
  • Conference_Location
    Istanbul
  • Type

    conf

  • DOI
    10.1109/EDUCON.2014.6826251
  • Filename
    6826251