DocumentCode :
148545
Title :
Requirements on learning analytics for facilitated and non facilitated games
Author :
Baalsrud Hauge, Jannicke ; Kalverkamp, Matthias ; Bellotti, Francesco ; Berta, Riccardo ; De Gloria, Alessandro ; Barabino, Giulio
Author_Institution :
IKAP, Bremer Inst. fur Produktion und Logistik, Bremen, Germany
fYear :
2014
fDate :
3-5 April 2014
Firstpage :
1126
Lastpage :
1132
Abstract :
Several engineering schools offer game based learning either as a supplementary to lecturers or as an integrated part of their curriculum. Most of the games are used in a workshop setting, and much of the learning outcome is achieved through the debriefing part of the workshop, i.e. not as an integrated part of the game. One reason is that many of the games do not offer stealth assessment, and thus need interpretation of a very well skilled facilitator. In additions games only used for one specific course are costly to develop, maintain and improve and in addition facilitated games put limitations on the class size and make it costly to integrate. Thus, this article looks at under which circumstances an on-line game produced for a different course could be integrated in a facilitated and not-facilitated way.
Keywords :
computer aided instruction; computer games; decision making; educational courses; production engineering computing; supply chain management; decision making; engineering schools; facilitated games; game based learning; learning analytics; nonfacilitated games; online game; supply chains; Conferences; Decision making; Educational institutions; Games; Supply chains; faciliation; immediate feedback; learning analytic; serious games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Engineering Education Conference (EDUCON), 2014 IEEE
Conference_Location :
Istanbul
Type :
conf
DOI :
10.1109/EDUCON.2014.6826251
Filename :
6826251
Link To Document :
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