• DocumentCode
    1485631
  • Title

    Developing Cloud Business Models: A Case Study on Cloud Gaming

  • Author

    Ojala, Arto ; Tyrväinen, Pasi

  • Author_Institution
    Univ. of Jyvaskyla, Jyvaskyla, Finland
  • Volume
    28
  • Issue
    4
  • fYear
    2011
  • Firstpage
    42
  • Lastpage
    47
  • Abstract
    Cloud computing offers new ways for firms to operate in the global market so that even small firms can compete in markets traditionally dominated by multinational corporations. A case study considers how, over ten years, a small firm developed a successful business model to compete in computer gaming.
  • Keywords
    business data processing; cloud computing; computer games; small-to-medium enterprises; cloud business model; cloud computing; cloud gaming; small firm; Business; Cloud computing; Competitive intelligence; Globalization; Marketing and sales; Modeling; Strategic planning; SaaS; business models; cloud computing; cloud gaming; platform; software engineering; value chain;
  • fLanguage
    English
  • Journal_Title
    Software, IEEE
  • Publisher
    ieee
  • ISSN
    0740-7459
  • Type

    jour

  • DOI
    10.1109/MS.2011.51
  • Filename
    5741005