DocumentCode
1485631
Title
Developing Cloud Business Models: A Case Study on Cloud Gaming
Author
Ojala, Arto ; Tyrväinen, Pasi
Author_Institution
Univ. of Jyvaskyla, Jyvaskyla, Finland
Volume
28
Issue
4
fYear
2011
Firstpage
42
Lastpage
47
Abstract
Cloud computing offers new ways for firms to operate in the global market so that even small firms can compete in markets traditionally dominated by multinational corporations. A case study considers how, over ten years, a small firm developed a successful business model to compete in computer gaming.
Keywords
business data processing; cloud computing; computer games; small-to-medium enterprises; cloud business model; cloud computing; cloud gaming; small firm; Business; Cloud computing; Competitive intelligence; Globalization; Marketing and sales; Modeling; Strategic planning; SaaS; business models; cloud computing; cloud gaming; platform; software engineering; value chain;
fLanguage
English
Journal_Title
Software, IEEE
Publisher
ieee
ISSN
0740-7459
Type
jour
DOI
10.1109/MS.2011.51
Filename
5741005
Link To Document