DocumentCode :
1485631
Title :
Developing Cloud Business Models: A Case Study on Cloud Gaming
Author :
Ojala, Arto ; Tyrväinen, Pasi
Author_Institution :
Univ. of Jyvaskyla, Jyvaskyla, Finland
Volume :
28
Issue :
4
fYear :
2011
Firstpage :
42
Lastpage :
47
Abstract :
Cloud computing offers new ways for firms to operate in the global market so that even small firms can compete in markets traditionally dominated by multinational corporations. A case study considers how, over ten years, a small firm developed a successful business model to compete in computer gaming.
Keywords :
business data processing; cloud computing; computer games; small-to-medium enterprises; cloud business model; cloud computing; cloud gaming; small firm; Business; Cloud computing; Competitive intelligence; Globalization; Marketing and sales; Modeling; Strategic planning; SaaS; business models; cloud computing; cloud gaming; platform; software engineering; value chain;
fLanguage :
English
Journal_Title :
Software, IEEE
Publisher :
ieee
ISSN :
0740-7459
Type :
jour
DOI :
10.1109/MS.2011.51
Filename :
5741005
Link To Document :
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