DocumentCode :
1486672
Title :
Learning sensor-based navigation of a real mobile robot in unknown worlds
Author :
Araùjo, Rui ; De Almeida, Aníbal T.
Author_Institution :
Inst. for Syst. & Robotics, Coimbra Univ., Portugal
Volume :
29
Issue :
2
fYear :
1999
fDate :
4/1/1999 12:00:00 AM
Firstpage :
164
Lastpage :
178
Abstract :
In this paper, we address the problem of navigating an autonomous mobile robot in an unknown indoor environment. The parti-game multiresolution learning approach is applied for simultaneous and cooperative construction of a world model, and learning to navigate through an obstacle-free path from a starting position to a known goal region. The paper introduces a new approach, based on the application of the fuzzy ART neural architecture, for on-line map building from actual sensor data. This method is then integrated, as a complement, on the parti-game world model, allowing the system to make a more efficient use of collected sensor information. Then, a predictive on-line trajectory filtering method, is introduced in the learning approach. Instead of having a mechanical device moving to search the world, the idea is to have the system analyzing trajectories in a predictive mode, by taking advantage of the improved world model. The real robot will only move to try trajectories that have been predicted to be successful, allowing lower exploration costs. This results in an overall improved new method for goal-oriented navigation. It is assumed that the robot knows its own current world location-a simple dead-reckoning method is used for localization in our experiments. It is also assumed that the robot is able to perform sensor-based obstacle detection (not avoidance) and straight-line motions. Results of experiments with a real Nomad 200 mobile robot are presented, demonstrating the effectiveness of the discussed methods
Keywords :
ART neural nets; learning (artificial intelligence); navigation; neural net architecture; path planning; autonomous mobile robot; fuzzy ART neural architecture; goal-oriented navigation; obstacle-free path; parti-game multiresolution learning approach; predictive on-line trajectory filtering method; real Nomad 200 mobile robot; real mobile robot; sensor-based navigation learning; Buildings; Filtering; Indoor environments; Mechanical sensors; Mobile robots; Navigation; Robot sensing systems; Sensor systems; Subspace constraints; Trajectory;
fLanguage :
English
Journal_Title :
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4419
Type :
jour
DOI :
10.1109/3477.752791
Filename :
752791
Link To Document :
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