DocumentCode
1492290
Title
Object based coding of the depth maps for 3D video coding
Author
Silva, D. V S X De ; Fernando, W.A.C. ; Yasakethu, S.L.P.
Author_Institution
I-Lab. Center for Commun. Syst. Res., Univ. of Surrey, Guildford, UK
Volume
55
Issue
3
fYear
2009
fDate
8/1/2009 12:00:00 AM
Firstpage
1699
Lastpage
1706
Abstract
The emergence of three dimensional (3D) video applications, based on depth image based rendering (DIBR) has brought up more requirements of bandwidth, due to the need of depth information. This additional bandwidth requirement need to be tackled to enable the widespread of 3D video applications based on DIBR. Exploiting visual correlations between the color image and the depth image, in depth image coding, will reduce the requirement of high bandwidth required to transmit the additional depth information. In this paper, an object based depth image coding technique is presented which is suitable for low bit rate 3D-TV applications that are based on depth image based rendering. The proposed method achieves at most 50% bit rate reduction at low bit rates.
Keywords
image coding; image colour analysis; rendering (computer graphics); three-dimensional television; DIBR; depth image based rendering; image color analysis; object based depth image coding technique; three dimensional video application; Bandwidth; Bit rate; Cameras; Color; Computer displays; Image coding; Rendering (computer graphics); TV; Three dimensional displays; Video coding; 3D Video Coding; Depth image based rendering; Object Based Coding;
fLanguage
English
Journal_Title
Consumer Electronics, IEEE Transactions on
Publisher
ieee
ISSN
0098-3063
Type
jour
DOI
10.1109/TCE.2009.5278045
Filename
5278045
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