DocumentCode :
1494657
Title :
A kinematic model of the human spine and torso
Author :
Monheit, Gary ; Badler, Norman I.
Author_Institution :
Wavefront Technol., Santa Barbara, CA, USA
Volume :
11
Issue :
2
fYear :
1991
fDate :
3/1/1991 12:00:00 AM
Firstpage :
29
Lastpage :
38
Abstract :
Efforts to develop a more accurate model of the human spine and torso in order to improve realism in human motion modeling are discussed. The model of spinal motion, which is represented within Jack (a software system for human figure modeling and manipulation), is described. The impact parameters, vertebral joint movement, and the spine database are considered. Application of the motion model is examined, and examples of its use are given.<>
Keywords :
biology computing; computer animation; kinematics; mechanical engineering computing; medical computing; Jack; human figure modeling; human motion modeling; human spine; impact parameters; kinematic model; software system; spine database; torso; vertebral joint movement; Animation; Biological system modeling; Computer displays; Computer graphics; Costs; Finite element methods; Humans; Kinematics; Motion control; Torso;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.75588
Filename :
75588
Link To Document :
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