DocumentCode :
1497937
Title :
Bitwise-Parallel Reduction for Connection Tests
Author :
Browne, Cameron ; Tavener, Stephen
Author_Institution :
Dept. of Comput., Imperial Coll., London, UK
Volume :
4
Issue :
2
fYear :
2012
fDate :
6/1/2012 12:00:00 AM
Firstpage :
112
Lastpage :
119
Abstract :
This paper introduces bitwise-parallel reduction (BPR), an efficient method for performing connection tests in hexagonal connection games such as Hex and Y. BPR is based on a known property of Y that games can be reduced to a single value indicating the fully connected player (if any) through a sequence of reduction operations. We adapt this process for bitwise-parallel implementation and demonstrate its benefit over a range of board sizes. BPR is by far the fastest known method if connection tests only need to be performed once per game, for example, to evaluate board fills following Monte Carlo playouts.
Keywords :
Monte Carlo methods; combinatorial mathematics; computer games; game theory; Monte Carlo playouts; bitwise-parallel reduction; board fills; combinatorial game; connection tests; fully connected player; hexagonal connection games; Arrays; Business process re-engineering; Color; Encoding; Games; Monte Carlo methods; Testing; Bitwise parallelism; Hex; Y; Y reduction; combinatorial game; connection game;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2012.2195003
Filename :
6185647
Link To Document :
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