DocumentCode
1497937
Title
Bitwise-Parallel Reduction for Connection Tests
Author
Browne, Cameron ; Tavener, Stephen
Author_Institution
Dept. of Comput., Imperial Coll., London, UK
Volume
4
Issue
2
fYear
2012
fDate
6/1/2012 12:00:00 AM
Firstpage
112
Lastpage
119
Abstract
This paper introduces bitwise-parallel reduction (BPR), an efficient method for performing connection tests in hexagonal connection games such as Hex and Y. BPR is based on a known property of Y that games can be reduced to a single value indicating the fully connected player (if any) through a sequence of reduction operations. We adapt this process for bitwise-parallel implementation and demonstrate its benefit over a range of board sizes. BPR is by far the fastest known method if connection tests only need to be performed once per game, for example, to evaluate board fills following Monte Carlo playouts.
Keywords
Monte Carlo methods; combinatorial mathematics; computer games; game theory; Monte Carlo playouts; bitwise-parallel reduction; board fills; combinatorial game; connection tests; fully connected player; hexagonal connection games; Arrays; Business process re-engineering; Color; Encoding; Games; Monte Carlo methods; Testing; Bitwise parallelism; Hex; Y; Y reduction; combinatorial game; connection game;
fLanguage
English
Journal_Title
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher
ieee
ISSN
1943-068X
Type
jour
DOI
10.1109/TCIAIG.2012.2195003
Filename
6185647
Link To Document