DocumentCode
1500817
Title
Practical Game Design and Development Pedagogy
Author
Diefenbach, P.J.
Volume
31
Issue
3
fYear
2011
Firstpage
84
Lastpage
88
Abstract
Unlike many game development programs, Drexel University´s program doesn´t reside in one department and so mirrors the true nature of commercial game development. Drexel´s Digital Media program offers a game art and production major that instructs students on the fundamental skills of design, art, programming, 3D modeling, animation, audio, and video production and on how to use industry tools such as Maya. The Computer Science department offers a game programming and development concentration focusing on software development skills and offers software courses for prototyping game concepts.
Keywords
computer games; computer science education; educational courses; educational institutions; software engineering; Drexel University; Maya tool; game art major; game development programs; game production major; game programming; prototyping game concepts; software courses; software development skills; Animation; Design methodology; Games; Drexel University; Game Development Workshop; Scrum; agile development; computer games; computer graphics; game design; game development; gameplay; graphics and multimedia; software development;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2011.45
Filename
5754298
Link To Document