• DocumentCode
    1500817
  • Title

    Practical Game Design and Development Pedagogy

  • Author

    Diefenbach, P.J.

  • Volume
    31
  • Issue
    3
  • fYear
    2011
  • Firstpage
    84
  • Lastpage
    88
  • Abstract
    Unlike many game development programs, Drexel University´s program doesn´t reside in one department and so mirrors the true nature of commercial game development. Drexel´s Digital Media program offers a game art and production major that instructs students on the fundamental skills of design, art, programming, 3D modeling, animation, audio, and video production and on how to use industry tools such as Maya. The Computer Science department offers a game programming and development concentration focusing on software development skills and offers software courses for prototyping game concepts.
  • Keywords
    computer games; computer science education; educational courses; educational institutions; software engineering; Drexel University; Maya tool; game art major; game development programs; game production major; game programming; prototyping game concepts; software courses; software development skills; Animation; Design methodology; Games; Drexel University; Game Development Workshop; Scrum; agile development; computer games; computer graphics; game design; game development; gameplay; graphics and multimedia; software development;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2011.45
  • Filename
    5754298