• DocumentCode
    1514168
  • Title

    OCME: Out-of-Core Mesh Editing Made Practical

  • Author

    Ganovelli, Fabio ; Scopigno, R.

  • Volume
    32
  • Issue
    3
  • fYear
    2012
  • Firstpage
    46
  • Lastpage
    58
  • Abstract
    OCME (Out-of-Core Mesh Editing) comprises a novel data structure and related algorithms for out-of-core editing of large meshes. Triangles are inserted in a multigrid on the basis of their size in average constant time. OCME maintains no explicit hierarchy, so inserting, modifying, or deleting data doesn´t require costly refitting.
  • Keywords
    computational geometry; data structures; mesh generation; solid modelling; OCME; average constant time; data deletion; data insertion; data modification; data structure; multigrid; out-of-core mesh editing; triangle insertion; Data models; Data structures; Geometry; Image color analysis; Multimedia communication; Rendering (computer graphics); Three dimensional displays; 3D scanning; OCME; Out-of-Core Mesh Editing; computer graphics; graphics and multimedia; multiresolution techniques;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2011.49
  • Filename
    5765902