DocumentCode :
1514168
Title :
OCME: Out-of-Core Mesh Editing Made Practical
Author :
Ganovelli, Fabio ; Scopigno, R.
Volume :
32
Issue :
3
fYear :
2012
Firstpage :
46
Lastpage :
58
Abstract :
OCME (Out-of-Core Mesh Editing) comprises a novel data structure and related algorithms for out-of-core editing of large meshes. Triangles are inserted in a multigrid on the basis of their size in average constant time. OCME maintains no explicit hierarchy, so inserting, modifying, or deleting data doesn´t require costly refitting.
Keywords :
computational geometry; data structures; mesh generation; solid modelling; OCME; average constant time; data deletion; data insertion; data modification; data structure; multigrid; out-of-core mesh editing; triangle insertion; Data models; Data structures; Geometry; Image color analysis; Multimedia communication; Rendering (computer graphics); Three dimensional displays; 3D scanning; OCME; Out-of-Core Mesh Editing; computer graphics; graphics and multimedia; multiresolution techniques;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2011.49
Filename :
5765902
Link To Document :
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