• DocumentCode
    151538
  • Title

    Dissection simulation of deformable objects using the extended finite element method

  • Author

    Ziyun Li ; Ling Jin ; Jochen Lang ; Petriu, Emil

  • Author_Institution
    EECS, Univ. of Ottawa, Ottawa, ON, Canada
  • fYear
    2014
  • fDate
    10-11 Oct. 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    In this paper, we present a fast and robust haptic system for a FEM-based dissection simulation built on top of open source software packages. Our system integrates the extended finite element (XFEM) into these packages in order to model the deformation of a dissected body without introducing any topological changes to the underlying volumetric tetrahedral mesh. We develop a semi-progressive cutting method based on a local neighborhood search on the tetrahedral mesh, which avoids the computational cost of a global intersection test. The performance of our system is tested on a low-end commercial desktop PC to demonstrate the feasibility of real-time dissection simulation that is computationally inexpensive.
  • Keywords
    computational geometry; finite element analysis; public domain software; search problems; software packages; FEM-based dissection simulation; XFEM; computational cost; deformable objects; dissected body deformation; extended finite element method; global intersection test; local neighborhood search; low-end commercial desktop PC; open source software packages; real-time dissection simulation; semiprogressive cutting method; volumetric tetrahedral mesh; Adaptation models; Collision avoidance; Computational modeling; Deformable models; Finite element analysis; Haptic interfaces; Real-time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic, Audio and Visual Environments and Games (HAVE), 2014 IEEE International Symposium on
  • Conference_Location
    Richardson, TX
  • Print_ISBN
    978-1-4799-5963-1
  • Type

    conf

  • DOI
    10.1109/HAVE.2014.6954322
  • Filename
    6954322