• DocumentCode
    15159
  • Title

    Modeling Curiosity-Related Emotions for Virtual Peer Learners

  • Author

    Qiong Wu ; Chunyan Miao

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore, Singapore
  • Volume
    8
  • Issue
    2
  • fYear
    2013
  • fDate
    May-13
  • Firstpage
    50
  • Lastpage
    62
  • Abstract
    With the advances in computer graphics, communication technologies and networking, virtual worlds are rapidly becoming part of the educational technology landscape [1]. Dede [2] suggests that the immersive interfaces offered by virtual worlds can promote learning, by enabling the design of educational experiences that are challenging or even impossible to duplicate in real world. In recent years, the usage of virtual worlds within the educational context is growing quickly. The New Media Consortium (NMC) Annual Survey on Second Life (SL) received 170% increase in response rate between 2007 and 2008. They also found that many of the educators who earlier used the existing SL, have started creating their own virtual worlds in less than a year´s time [3].
  • Keywords
    computer aided instruction; computer games; computer graphics; New Media Consortium; Second Life; computer graphics; curiosity-related emotions; educational technology landscape; virtual peer learners; virtual worlds; Communications technology; Computer graphics; Emotion recognition; Learning systems; Virtual environments;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence Magazine, IEEE
  • Publisher
    ieee
  • ISSN
    1556-603X
  • Type

    jour

  • DOI
    10.1109/MCI.2013.2247826
  • Filename
    6496245