DocumentCode :
1518435
Title :
Going the distance [2D geometry]
Author :
Glassner, Andrew
Author_Institution :
Microsoft Corp., Redmond, WA, USA
Volume :
17
Issue :
1
fYear :
1997
Firstpage :
78
Lastpage :
84
Abstract :
One of the fun aspects of non-Euclidean geometries is discovering how familiar shapes change under new rules. The new rules mean we have to think about distances differently than in the world Euclid described. The author looks at a couple of simple 2D geometries that obey different distance rules than those that Euclid described
Keywords :
computational geometry; computer graphics; 2D geometry; Euclidean geometry; computer graphics; distance rules; nonEuclidean geometry; shapes; two dimensional geometry; Boats; Cities and towns; Earth; Employment; Equations; Euclidean distance; Fuels; Geometry; Gray-scale; Shape;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.576861
Filename :
576861
Link To Document :
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