DocumentCode
1522200
Title
Vector-field-based deformations for three-dimensional texture synthesis
Author
Su, Y.-L. ; Chang, Chung-Ching ; Shih, Zen-Chung ; Tai, W.-K.
Author_Institution
Inst. of Multimedia Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume
6
Issue
4
fYear
2012
fDate
6/1/2012 12:00:00 AM
Firstpage
398
Lastpage
406
Abstract
A major drawback of conventional approaches to three-dimensional (3D) texture synthesis is the lack of fine-scale deformations in the synthesised results. This study presents a novel vector-field-based deformation approach to synthesising 3D textures with fine-scale deformations. The pre-process of this approach constructs feature vectors and similarity sets of voxels from an input 3D exemplar to accelerate neighbourhood matching. The synthesis process first introduces 3D vector fields for deforming synthesised results. A 3D pyramid synthesis technique integrated with 3D vector fields is then used to synthesise 3D textures. The proposed approach uses only eight neighbourhoods of each voxel for neighbourhood matching. Experimental results show that the proposed approach efficiently synthesises 3D textures with fine-scale deformations.
Keywords
computer graphics; deformation; feature extraction; image matching; image texture; 3D exemplar; 3D pyramid synthesis technique; 3D texture synthesis; 3D vector fields; feature vectors; fine-scale deformations; neighbourhood matching; three-dimensional texture synthesis; vector-field-based deformations;
fLanguage
English
Journal_Title
Image Processing, IET
Publisher
iet
ISSN
1751-9659
Type
jour
DOI
10.1049/iet-ipr.2010.0428
Filename
6203997
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