DocumentCode
1524810
Title
Elements of early vision for computer graphics
Author
Ferwerda, James A.
Author_Institution
Program of Comput. Graphics, Cornell Univ., Ithaca, NY, USA
Volume
21
Issue
5
fYear
2001
Firstpage
22
Lastpage
33
Abstract
Visually based techniques in computer graphics have blossomed. Important advances in perceptually driven rendering, realistic image display, high-fidelity visualization, and appearance-preserving geometric simplification have all been realized by applying knowledge of the limitations and capabilities of human visual processing. Much of this work is grounded in the physiology and psychophysics of early vision, which focuses on how visual mechanisms transduce and code the patterns of light arriving at the eye. The article surveys some of the fundamental findings in the study of early vision including basic visual anatomy and physiology, optical properties of the eye, light sensitivity and visual adaptation, and spatial vision
Keywords
computer graphics; eye; physiology; visual perception; appearance-preserving geometric simplification; computer graphics; early vision; eye; high-fidelity visualization; human visual processing; light sensitivity; optical properties; perceptually driven rendering; physiology; psychophysics; realistic image display; spatial vision; visual adaptation; visual anatomy; visual physiology; Computer graphics; Cornea; Humans; Iris; Lenses; Nerve fibers; Optical network units; Photoreceptors; Retina; Visual system;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.946628
Filename
946628
Link To Document