DocumentCode :
1524810
Title :
Elements of early vision for computer graphics
Author :
Ferwerda, James A.
Author_Institution :
Program of Comput. Graphics, Cornell Univ., Ithaca, NY, USA
Volume :
21
Issue :
5
fYear :
2001
Firstpage :
22
Lastpage :
33
Abstract :
Visually based techniques in computer graphics have blossomed. Important advances in perceptually driven rendering, realistic image display, high-fidelity visualization, and appearance-preserving geometric simplification have all been realized by applying knowledge of the limitations and capabilities of human visual processing. Much of this work is grounded in the physiology and psychophysics of early vision, which focuses on how visual mechanisms transduce and code the patterns of light arriving at the eye. The article surveys some of the fundamental findings in the study of early vision including basic visual anatomy and physiology, optical properties of the eye, light sensitivity and visual adaptation, and spatial vision
Keywords :
computer graphics; eye; physiology; visual perception; appearance-preserving geometric simplification; computer graphics; early vision; eye; high-fidelity visualization; human visual processing; light sensitivity; optical properties; perceptually driven rendering; physiology; psychophysics; realistic image display; spatial vision; visual adaptation; visual anatomy; visual physiology; Computer graphics; Cornea; Humans; Iris; Lenses; Nerve fibers; Optical network units; Photoreceptors; Retina; Visual system;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.946628
Filename :
946628
Link To Document :
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