DocumentCode
1527088
Title
In virtual fashion
Author
Gray, Stephen
Author_Institution
Comput. Clothing Res. Centre, Nottingham Trent Univ., UK
Volume
35
Issue
2
fYear
1998
fDate
2/1/1998 12:00:00 AM
Firstpage
18
Lastpage
25
Abstract
Computer graphics and virtual reality are being combined to enable clothes-shoppers to serve as their own clothes models for garments that are digitally fitted and converted into unique 2D patterns. Everything off the rack in effect becomes custom tailoring, choice of fabric and all. The author describes how the virtual reality mannequin is developed from digital images of the body. The virtual design studio is then described. The characteristics of the materials used are incorporated into garment design. The computer modeling of cloth drape is discussed
Keywords
retail data processing; textile industry; virtual reality; 2-D patterns; cloth drape; clothes models; computer graphics; computer modeling; custom tailoring; digital images; digitally fitted garments; fashion design; garment design; virtual design studio; virtual reality; virtual reality mannequin; Active shape model; Assembly; Clothing; Computer aided manufacturing; Computer graphics; Fabrics; Food industry; Production; Psychology; Shape measurement;
fLanguage
English
Journal_Title
Spectrum, IEEE
Publisher
ieee
ISSN
0018-9235
Type
jour
DOI
10.1109/6.648667
Filename
648667
Link To Document