DocumentCode
1528094
Title
Interactive evolutionary computation: fusion of the capabilities of EC optimization and human evaluation
Author
Takagi, Hideyuki
Author_Institution
Dept. of Art & Inf. Design, Kyushu Inst. of Design, Fukuoka, Japan
Volume
89
Issue
9
fYear
2001
fDate
9/1/2001 12:00:00 AM
Firstpage
1275
Lastpage
1296
Abstract
We survey the research on interactive evolutionary computation (IEC). The IEC is an EC that optimizes systems based on subjective human evaluation. The definition and features of the IEC are first described and then followed by an overview of the IEC research. The overview primarily consists of application research and interface research. In this survey the IEC application fields include graphic arts and animation, 3D computer graphics lighting, music, editorial design, industrial design, facial image generation, speed processing and synthesis, hearing aid fitting, virtual reality, media database retrieval, data mining, image processing, control and robotics, food industry, geophysics, education, entertainment, social system, and so on. The interface research to reduce human fatigue is also included. Finally, we discuss the IEC from the point of the future research direction of computational intelligence. This paper features a survey of about 250 IEC research papers
Keywords
computer graphics; data mining; evolutionary computation; human factors; interactive systems; robots; user interfaces; animation; computational intelligence; computer graphics; data mining; graphic arts; human factors; interactive evolutionary computation; robotics; user interface; Application software; Art; Computer graphics; Computer industry; Electrical equipment industry; Evolutionary computation; Facial animation; Food industry; Humans; IEC;
fLanguage
English
Journal_Title
Proceedings of the IEEE
Publisher
ieee
ISSN
0018-9219
Type
jour
DOI
10.1109/5.949485
Filename
949485
Link To Document