DocumentCode :
1529266
Title :
Where am I? What am I looking at? (cinematography)
Author :
Blinn, Jim
Author_Institution :
California Inst. of Technol., Pasadena, CA, USA
Volume :
8
Issue :
4
fYear :
1988
fDate :
7/1/1988 12:00:00 AM
Firstpage :
76
Lastpage :
81
Abstract :
The author considers the problem, in making space movies, of figuring out where to place the camera and in what direction to point it to get an interesting picture. He develops an approach whereby the program is told what is to appear on the screen and determines where to place and point the camera. He bases the approach on the standard ´look at´ transformation.<>
Keywords :
cinematography; camera placement; cinematography; space movies; Algebra; Cameras; Cinematography; Computer graphics; Equations; Layout; Moon; Motion pictures; Planets; Space vehicles;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.7751
Filename :
7751
Link To Document :
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