DocumentCode :
153134
Title :
Extension of GBVS to 3D media
Author :
Zdziarski, Zbigniew ; Dahyot, Rozenn
Author_Institution :
Sch. of Comput. Sci. & Stat., Trinity Coll. Dublin, Dublin, Ireland
fYear :
2014
fDate :
23-25 April 2014
Firstpage :
2296
Lastpage :
2300
Abstract :
Visual saliency has been studied extensively in the past decades through perceptual studies using eye tracking technologies and 2D displays. Visual saliency algorithms have been successfully developed to mimick the human ability to quickly spot informative local areas in images. This paper proposes to investigate the extension of visual saliency algorithms to media displayed in 3D. We show first that the Graph-Based Visual Saliency (GBVS) algorithm outperforms all the other common 2D algorithms as well as their 3D extensions. This paper then extends GBVS to 3D and shows that these new 3D GBVS based algorithms outperform other past algorithms.
Keywords :
computer vision; object tracking; 2D displays; 3D media; GBVS algorithm; GBVS extension; eye tracking technologies; graph-based visual saliency algorithm; Algorithm design and analysis; Computational modeling; Conferences; Signal processing algorithms; Stereo image processing; Three-dimensional displays; Visualization; 3D media; Visual saliency;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing and Communications Applications Conference (SIU), 2014 22nd
Conference_Location :
Trabzon
Type :
conf
DOI :
10.1109/SIU.2014.6830723
Filename :
6830723
Link To Document :
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