• DocumentCode
    1531477
  • Title

    High performance hardware architectures for one bit transform based single and multiple reference frame motion estimation

  • Author

    Akin, Abdulkadir ; Sayilar, Gokhan ; Hamzaoglu, Ilker

  • Author_Institution
    Dept. of Electron. Eng., Sabanci Univ., Istanbul, Turkey
  • Volume
    56
  • Issue
    2
  • fYear
    2010
  • fDate
    5/1/2010 12:00:00 AM
  • Firstpage
    1144
  • Lastpage
    1152
  • Abstract
    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computational complexity. Therefore, in this paper, we propose high performance systolic hardware architectures for 1BT based fixed block size (FBS) single reference frame (SRF) ME, variable block size (VBS) SRF ME, and multiple reference frame (MRF) ME. The proposed FBS-SRF ME hardware performs full search ME for 4 Macroblocks in parallel and it is faster than the 1BT based ME hardware reported in the literature. In addition, it uses less on-chip memory than the previous 1BT based ME hardware by using a novel data reuse scheme and memory organization. The proposed VBS-SRF ME hardware is also faster and uses less on-chip memory than previous 1BT based VBS-SRF ME hardware. The proposed MRF ME hardware is the first 1BT based MRF ME hardware in the literature. In order to trade-off ME performance and computational complexity, the proposed MRF ME hardware is designed as reconfigurable in order to statically configure the number and selection of reference frames based on the application requirements. The proposed hardware architectures are implemented in Verilog HDL. They are capable of processing 83 1920x1080 full High Definition frames per second. Therefore, they can be used in consumer electronics products that require real-time video processing or compression.
  • Keywords
    Computational complexity; Computer architecture; Consumer electronics; Data mining; Field programmable gate arrays; Hardware design languages; MPEG 4 Standard; Motion estimation; Partitioning algorithms; Video compression; Motion Estimation, Multiple Reference Frame, One Bit Transform, Hardware Implementation, FPGA;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2010.5506051
  • Filename
    5506051