DocumentCode :
15341
Title :
Algorithm and Architecture Design of Human–Machine Interaction in Foreground Object Detection With Dynamic Scene
Author :
Tsung Han Tsai ; Chung-Yuan Lin ; Sz-Yan Li
Author_Institution :
Dept. of Electr. Eng., Nat. Central Univ., Jhongli, Taiwan
Volume :
23
Issue :
1
fYear :
2013
fDate :
Jan. 2013
Firstpage :
15
Lastpage :
29
Abstract :
In the field of intelligent visual surveillance, the topic of tolerating background motions while detecting foreground motions in dynamic scene is widely explored by the recent foreground detection literatures. Applying the sophisticated background modeling method is a common solution for such dynamic background problem. However, the sophisticated background modeling method is computation intensive and involves huge memory bandwidth on data access. Realizing such approach on a multicamera surveillance system for real-time application can dramatically increase the hardware cost. This paper presents a hardware-oriented foreground detection that is based on human-machine interaction in object level (HMIiOL) scheme. The HMIiOL can vary the conditions for a moving object been regarded as a foreground object. The conditions are depending on background environment and are derived from the information from human-machine interaction. By the HMIiOL scheme, adopting a simple background modeling method can achieve well foreground detection with significant background motions. A processor based on system-on-chip design is presented for the HMIiOL-based foreground detection. The presented processor consists of accelerators to increase throughput of the computationally intensive tasks in the algorithm, and a reduced instruction set computing unit to handle the interaction task and the noncomputation-intensive tasks. Pipelining and parallelism techniques are used to increase the throughput. The detecting capability of the processor reaches HD720 at 30 Hz. The maximum throughput can be up to 32.707 Mpixels/s. Performance evaluation and comparison with existed foreground detection hardware show the improvement of our design.
Keywords :
cameras; human computer interaction; image motion analysis; information retrieval; object detection; parallel processing; pipeline processing; surveillance; system-on-chip; HMIiOL-based foreground detection; background environment; background modeling method; background motions tolerance; data access; dynamic background problem; dynamic scene; foreground motion detection; foreground object detection; hardware-oriented foreground detection; huge memory bandwidth; human-machine interaction in object level; intelligent visual surveillance; interaction task; multicamera surveillance system; noncomputation-intensive tasks; parallelism techniques; performance evaluation; pipelining techniques; processor detection capability; real-time application; reduced instruction set computing unit; system-on-chip design-based processor; Computational modeling; Computer architecture; Dynamics; Hardware; Histograms; Real time systems; Surveillance; Dynamic scene; foreground object detection; human–machine interaction; system-on-chip (SoC); very large-scale integration (VLSI);
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2012.2202193
Filename :
6210374
Link To Document :
بازگشت