DocumentCode
1535536
Title
The Environment Value of an Opponent Model
Author
Borghetti, Brett J.
Author_Institution
Dept. of Electr. & Comput. Eng., Air Force Inst. of Technol., Dayton, OH, USA
Volume
40
Issue
3
fYear
2010
fDate
6/1/2010 12:00:00 AM
Firstpage
623
Lastpage
633
Abstract
We develop an upper bound for the potential performance improvement of an agent using a best response to a model of an opponent instead of an uninformed game-theoretic equilibrium strategy. We show that the bound is a function of only the domain structure of an adversarial environment and does not depend on the actual actors in the environment. This bounds-finding technique will enable system designers to determine if and what type of opponent models would be profitable in a given adversarial environment. It also gives them a baseline value with which to compare performance of instantiated opponent models. We study this method in two domains: selecting intelligence collection priorities for convoy defense and determining the value of predicting enemy decisions in a simplified war game.
Keywords
decision theory; game theory; multi-agent systems; bounds-finding technique; convoy defense; enemy decision prediction; equilibrium strategy; game theory; instantiated opponent models; intelligence collection priority; war game; Equilibrium; game theory; multiagent systems; opponent model; Algorithms; Computer Simulation; Decision Support Techniques; Environment; Game Theory; Models, Theoretical;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
1083-4419
Type
jour
DOI
10.1109/TSMCB.2009.2033703
Filename
5308299
Link To Document