• DocumentCode
    1535536
  • Title

    The Environment Value of an Opponent Model

  • Author

    Borghetti, Brett J.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Air Force Inst. of Technol., Dayton, OH, USA
  • Volume
    40
  • Issue
    3
  • fYear
    2010
  • fDate
    6/1/2010 12:00:00 AM
  • Firstpage
    623
  • Lastpage
    633
  • Abstract
    We develop an upper bound for the potential performance improvement of an agent using a best response to a model of an opponent instead of an uninformed game-theoretic equilibrium strategy. We show that the bound is a function of only the domain structure of an adversarial environment and does not depend on the actual actors in the environment. This bounds-finding technique will enable system designers to determine if and what type of opponent models would be profitable in a given adversarial environment. It also gives them a baseline value with which to compare performance of instantiated opponent models. We study this method in two domains: selecting intelligence collection priorities for convoy defense and determining the value of predicting enemy decisions in a simplified war game.
  • Keywords
    decision theory; game theory; multi-agent systems; bounds-finding technique; convoy defense; enemy decision prediction; equilibrium strategy; game theory; instantiated opponent models; intelligence collection priority; war game; Equilibrium; game theory; multiagent systems; opponent model; Algorithms; Computer Simulation; Decision Support Techniques; Environment; Game Theory; Models, Theoretical;
  • fLanguage
    English
  • Journal_Title
    Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4419
  • Type

    jour

  • DOI
    10.1109/TSMCB.2009.2033703
  • Filename
    5308299