• DocumentCode
    1537299
  • Title

    Image-based virtual world generation

  • Author

    Hirose, Michitaka

  • Author_Institution
    Tokyo Univ., Japan
  • Volume
    4
  • Issue
    1
  • fYear
    1997
  • Firstpage
    27
  • Lastpage
    33
  • Abstract
    The methodologies introduced here generate photographically realistic 3D worlds from 2D photographic images instead of from 3D geometrical models. If we call conventional methods “algorithm intensive”, these methods are “data intensive”. Several prototype systems, including the Virtual Dome and Camera with GPS, serve as examples. Of course, both types have their advantages, so trade-offs and combinations of the two are also discussed briefly
  • Keywords
    interactive devices; virtual reality; 2D photographic images; 3D geometrical models; GPS; Virtual Dome; data intensive; image-based virtual world generation; photographically realistic 3D worlds; Cameras; Channel capacity; Character generation; Communication channels; Delay effects; Graphics; Head; Image generation; Speech synthesis; Workstations;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/93.580393
  • Filename
    580393