DocumentCode
1537299
Title
Image-based virtual world generation
Author
Hirose, Michitaka
Author_Institution
Tokyo Univ., Japan
Volume
4
Issue
1
fYear
1997
Firstpage
27
Lastpage
33
Abstract
The methodologies introduced here generate photographically realistic 3D worlds from 2D photographic images instead of from 3D geometrical models. If we call conventional methods “algorithm intensive”, these methods are “data intensive”. Several prototype systems, including the Virtual Dome and Camera with GPS, serve as examples. Of course, both types have their advantages, so trade-offs and combinations of the two are also discussed briefly
Keywords
interactive devices; virtual reality; 2D photographic images; 3D geometrical models; GPS; Virtual Dome; data intensive; image-based virtual world generation; photographically realistic 3D worlds; Cameras; Channel capacity; Character generation; Communication channels; Delay effects; Graphics; Head; Image generation; Speech synthesis; Workstations;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/93.580393
Filename
580393
Link To Document