• DocumentCode
    1538312
  • Title

    A Serious Game for Learning Ultrasound-Guided Needle Placement Skills

  • Author

    Wing-Yin Chan ; Jing Qin ; Yim-Pan Chui ; Pheng-Ann Heng

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Chinese Univ. of Hong Kong, Shatin, China
  • Volume
    16
  • Issue
    6
  • fYear
    2012
  • Firstpage
    1032
  • Lastpage
    1042
  • Abstract
    Ultrasound-guided needle placement is a key step in a lot of radiological intervention procedures such as biopsy, local anesthesia, and fluid drainage. To help training future intervention radiologists, we develop a serious game to teach the skills involved. We introduce novel techniques for realistic simulation and integrate game elements for active and effective learning. This game is designed in the context of needle placement training based on the some essential characteristics of serious games. Training scenarios are interactively generated via a block-based construction scheme. A novel example-based texture synthesis technique is proposed to simulate corresponding ultrasound images. Game levels are defined based on the difficulties of the generated scenarios. Interactive recommendation of desirable insertion paths is provided during the training as an adaptation mechanism. We also develop a fast physics-based approach to reproduce the shadowing effect of needles in ultrasound images. Game elements such as time-attack tasks, hints, and performance evaluation tools are also integrated in our system. Extensive experiments are performed to validate its feasibility for training.
  • Keywords
    biomedical ultrasonics; learning by example; medical computing; performance evaluation; radiology; surgery; adaptation mechanism; biopsy; block-based construction scheme; example-based texture synthesis technique; fast physics-based approach; fluid drainage; game elements; game levels; interactive recommendation; learning; local anesthesia; needle placement training; performance evaluation tools; radiological intervention procedures; shadowing effect; time-attack tasks; ultrasound imaging; ultrasound-guided needle placement skills; Games; Haptic interfaces; Needles; Surgery; Training; Transducers; Ultrasonic imaging; Example-based texture synthesis; serious games; sono-visualization of needle; surgical training; ultrasound-guided needle placement; Algorithms; Computer Simulation; Computer-Assisted Instruction; Education, Medical; Humans; Models, Biological; Needles; Phantoms, Imaging; Transducers; Ultrasonography, Interventional; User-Computer Interface; Video Games;
  • fLanguage
    English
  • Journal_Title
    Information Technology in Biomedicine, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1089-7771
  • Type

    jour

  • DOI
    10.1109/TITB.2012.2204406
  • Filename
    6216416