• DocumentCode
    1539954
  • Title

    Language games for autonomous robots

  • Author

    Steels, Luc

  • Author_Institution
    Univ. of Brussels, Belgium
  • Volume
    16
  • Issue
    5
  • fYear
    2001
  • Firstpage
    16
  • Lastpage
    22
  • Abstract
    Integration and grounding are key AI challenges for human-robot dialogue. The author and his team are tackling these issues using language games and have experimented with them on progressively more complex platforms. A language game is a sequence of verbal interactions between two agents situated in a specific environment. Language games both integrate the various activities required for dialogue and ground unknown words or phrases in a specific context, which helps constrain possible meanings.
  • Keywords
    natural language interfaces; robots; autonomous robots; flexible grounded dialogue systems; human-robot dialogue; humanoid robots; language games; natural language interfaces; open-ended dialogue; pet robots; verbal interactions; Artificial intelligence; Computer science; Concurrent computing; Distributed computing; Grounding; Hardware; Humanoid robots; Pattern recognition; Signal processing algorithms; Steel;
  • fLanguage
    English
  • Journal_Title
    Intelligent Systems, IEEE
  • Publisher
    ieee
  • ISSN
    1541-1672
  • Type

    jour

  • DOI
    10.1109/5254.956077
  • Filename
    956077