DocumentCode :
1544019
Title :
Patch-based stereo in a general binocular viewing geometry
Author :
Super, Boaz J. ; KlarquisT, William N.
Author_Institution :
Center for Vision & Image Sci., Texas Univ., Austin, TX, USA
Volume :
19
Issue :
3
fYear :
1997
fDate :
3/1/1997 12:00:00 AM
Firstpage :
247
Lastpage :
253
Abstract :
This paper presents a one-stage stereo algorithm that yields 3D planar surface patches directly from matching image patch intensity information. The method allows an arbitrary rotation and translation between the cameras; it is not limited to parallel-axis, narrow-baseline, or vergent geometries. The key to the approach is to match image patches that have positions, shapes, sizes, orientations, and samplings consistent with a hypothesized surface patch and with each other. The match error then reflects only the mismatch of patch contents and not the mismatch of patch geometries or samplings. The algorithm is quantitatively evaluated against ground truth on real images with difficult viewing geometries, and demonstrates an average accuracy of about 1% in estimating surface depths and 10° in estimating surface normals
Keywords :
image matching; stereo image processing; 3D planar surface patches; general binocular viewing geometry; image patch intensity information matching; narrow-baseline geometries; one-stage stereo algorithm; parallel-axis geometries; patch-based stereo; rotation; translation; vergent geometries; Cameras; Computer vision; Degradation; Frequency; Image converters; Image sampling; Information geometry; Interpolation; Shape; Stereo vision;
fLanguage :
English
Journal_Title :
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher :
ieee
ISSN :
0162-8828
Type :
jour
DOI :
10.1109/34.584102
Filename :
584102
Link To Document :
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