DocumentCode :
1548648
Title :
Speed up of rendering pipeline by deferred lighting and triple queue structure
Author :
Liang, B.-S. ; Jen, C.-W.
Author_Institution :
Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume :
37
Issue :
22
fYear :
2001
fDate :
10/25/2001 12:00:00 AM
Firstpage :
1332
Lastpage :
1333
Abstract :
Redundant operations and stalls prevent a rendering pipeline from full-speed operation. To speed up the rendering pipeline, a triple queue structure is proposed to smooth the pipeline and to obtain benefit from deferred lighting. The results of cycle-accurate simulation show that the proposed structure can reduce rendering cycles to 52.9% in small size queues
Keywords :
pipeline processing; queueing theory; rendering (computer graphics); 3D graphics rendering; deferred lighting; full-speed operation; pipeline speed-up; redundant operations; rendering pipeline; triple queue structure;
fLanguage :
English
Journal_Title :
Electronics Letters
Publisher :
iet
ISSN :
0013-5194
Type :
jour
DOI :
10.1049/el:20010901
Filename :
964277
Link To Document :
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