DocumentCode :
1549064
Title :
Optimizing dot graphics for volumetric displays
Author :
Schwarz, Adam J. ; Blundell, Barry G.
Author_Institution :
Canterbury Univ., Christchurch, New Zealand
Volume :
17
Issue :
3
fYear :
1997
Firstpage :
72
Lastpage :
78
Abstract :
Discusses a dot-graphics plotting technique that allows a control system to read voxel data at a constant rate, despite the random-scan nature of the writing method. If we assume the data is arranged in consecutive slices, then the constrained 3D optimization problem reduces to a 2D one. In this article, we investigate and seek to optimize the efficiency with which the voxels within each slice are plotted, in order to reduce the memory requirements. Moreover, we consider the effect of changing the plotting order of the voxels within each slice to shorten the total beam path and thus the total time required to plot the voxels. This increases the total number of visible voxels displayed in the volume
Keywords :
computer graphics; optimisation; solid modelling; three-dimensional displays; 2D optimization problem; consecutive data slices; constrained 3D optimization problem; control system; dot-graphics plotting technique; memory requirements; plotting time; random-scan writing method; total beam path; visible voxel number; volumetric displays; voxel data reading rate; voxel plotting efficiency; voxel plotting order; Clocks; Control systems; Displays; Equations; Graphics; Optical beams; Optical devices; Prototypes; Shape; US Department of Transportation;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.586020
Filename :
586020
Link To Document :
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