• DocumentCode
    1549963
  • Title

    Real-time eye gaze tracking for gaming design and consumer electronics systems

  • Author

    Corcoran, Peter M. ; Nanu, F. ; Petrescu, S. ; Bigioi, P.

  • Author_Institution
    Coll. of Eng. & Inf., Nat. Univ. of Ireland Galway, Galway, Ireland
  • Volume
    58
  • Issue
    2
  • fYear
    2012
  • fDate
    5/1/2012 12:00:00 AM
  • Firstpage
    347
  • Lastpage
    355
  • Abstract
    Real time face detection combined with eyegaze tracking can provide a means of user input into a gaming environment. Game and CE system designers can use facial and eye-gaze information in various ways to enhance UI design providing smarter modes of gameplay interaction and UI modalities that are sensitive to a users behaviors and mood. Here we review earlier approaches, using wearable sensors, or enhanced IR illumination. Our technique only requires video feed from a low-resolution user-facing camera. The algorithm is described and some comparative results on a range of embedded hardware are provided. The potential for using eye-gaze as a means of direct user input and improving the accuracy of estimation accordingly is also discussed.
  • Keywords
    computer games; consumer electronics; design; eye; face recognition; human computer interaction; sensors; tracking; user interfaces; video signal processing; UI design; UI modality; consumer electronics system; embedded hardware; enhanced IR illumination; gameplay interaction; gaming design; human computer interaction; low-resolution user-facing camera; real time face detection; real-time eye gaze tracking; video feed; wearable sensor; Cameras; Face; Face detection; Hardware; Real time systems; Three dimensional displays; Embedded Imaging; Eye Tracking; Eye-Gaze; Face Tracking; HCI; User Interface;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2012.6227433
  • Filename
    6227433