• DocumentCode
    1556942
  • Title

    Interactive pop-up card design. 1

  • Author

    Glassner, Andrew

  • Volume
    22
  • Issue
    1
  • fYear
    2002
  • Firstpage
    79
  • Lastpage
    86
  • Abstract
    Pop-up cards are fun to make and receive, and it´s a pleasure to watch 3D shapes appear out of nowhere, jump up off the page, and reach for the sky. And as an output medium for 3D computer graphics, they´re a perfect match; you get real 3D effects like perspective and parallax, and you don´t even need special glasses or other hardware. I talk about the issues involved in designing and writing a pop-up design assistant. My goal in creating my assistant wasn´t to create pop-up cards for viewing on the computer. The idea is to make it easier to design wonderful cards, which we can then construct and share in the real world. I talk about how pop-up cards work. I also cover some of the basic geometry behind the most fundamental form of pop up. This sets the stage for writing the program, which I discuss in part 2
  • Keywords
    CAD; computer graphics; personal computing; 3D shapes; geometry; parallax; perspective; pop-up cards; pop-up design assistant; Books; Computer graphics; Design engineering; Geometry; Glass; Hardware; Shape; Watches; Writing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.974521
  • Filename
    974521