DocumentCode :
1563129
Title :
An edge-based hierarchical algorithm for textured image segmentation
Author :
Fan, Zhigang
Author_Institution :
Xerox Webster Res. Center, NY, USA
fYear :
1989
Firstpage :
1679
Abstract :
An edge-based hierarchical algorithm is proposed for segmenting textured images. The texture regions are modeled by Gaussian Markov random fields. No prior knowledge about the texture parameter values or the number of texture regions is assumed. The algorithm consists of two stages: boundary (edge) detection and edge estimation. In the first stage, the image is divided into disjoint square windows. The windows on the boundary of the regions are detected through a hypothesis test. The generalized likelihood ratio (GLR) shows some asymptotic optimality for the test. To reduce the computational cost associated with the GLR, average periodogram and low rank approximation are applied. The exact locations of the edges are hierarchically estimated in the second stage by a maximum likelihood estimator. Simulation and experimental examples are discussed
Keywords :
Markov processes; picture processing; random processes; GLR; Gaussian Markov random fields; average periodogram; boundary detection; computational cost; edge detection; edge estimation; edge-based hierarchical algorithm; generalized likelihood ratio; hypothesis test; low rank approximation; maximum likelihood estimator; simulation; texture regions; textured image segmentation; Approximation algorithms; Computational efficiency; Data mining; Estimation error; Feature extraction; Image edge detection; Image segmentation; Laboratories; Markov random fields; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech, and Signal Processing, 1989. ICASSP-89., 1989 International Conference on
Conference_Location :
Glasgow
ISSN :
1520-6149
Type :
conf
DOI :
10.1109/ICASSP.1989.266770
Filename :
266770
Link To Document :
بازگشت