DocumentCode :
1565012
Title :
Generalizing video textures
Author :
Phillips, Paul M. ; Watson, Gordon
Author_Institution :
Edinburgh Virtual Environ. Centre, Edinburgh Univ., UK
fYear :
2003
Firstpage :
8
Lastpage :
15
Abstract :
This paper presents the results of a project generalizing the ´video textures´ technique as described in (Schodl et al., 2000). The algorithms used were generalized such that either video or audio input clips could be used to create novel and infinitely varying video or audio ´textures´. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.
Keywords :
audio signal processing; image texture; video signal processing; audio clip; computer graphic; cross-fading; dynamic texture; image morphing; media texture; motion capture; texture analysis; user interface; video clip; video texture algorithm generalization; Application software; Cameras; Computer graphics; Games; Layout; Mouth; Rendering (computer graphics); Solid modeling; Streaming media; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Theory and Practice of Computer Graphics, 2003. Proceedings
Print_ISBN :
0-7695-1942-3
Type :
conf
DOI :
10.1109/TPCG.2003.1206925
Filename :
1206925
Link To Document :
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