DocumentCode
1565067
Title
Modeling virtual gardens by autonomous procedural agents
Author
Benes, Bedrich
Author_Institution
Campus Ciudad de Mexico, ITESM, Monterrey, Mexico
fYear
2003
Firstpage
58
Lastpage
65
Abstract
A cultivated virtual plant ecosystems modeling by means of simple memoryless procedural agents is presented. The ecosystem growth is a dynamic process with a tendency to chaos. An agent can move in the ecosystem and perform certain actions defined by users in the agent description file. Agents can seed new plants, pull out weeds, water plants, and communicate by message passing to distribute their tasks. An example of a successive garden cultivation in a wild ecosystem is presented. Agents first eliminate weeds, prepare space for and lay sidewalks, plant garden flowers, and protect their development. The main contribution of the paper is to show that autonomous agents can be used as a tool for user assisted procedural modeling of highly complex scenes.
Keywords
botany; digital simulation; gardening; horticulture; multi-agent systems; virtual reality; autonomous agent; autonomous procedural agent; cultivated virtual plant ecosystem; ecosystem growth; garden cultivation; highly complex scenes; message passing; simple memoryless procedural agent; task distribution; user assisted procedural modeling; virtual garden modeling; Biochemistry; Biological system modeling; Chaotic communication; Computational modeling; Computer graphics; Computer simulation; Ecosystems; Formal specifications; Message passing; Plants (biology);
fLanguage
English
Publisher
ieee
Conference_Titel
Theory and Practice of Computer Graphics, 2003. Proceedings
Print_ISBN
0-7695-1942-3
Type
conf
DOI
10.1109/TPCG.2003.1206931
Filename
1206931
Link To Document