DocumentCode :
1565160
Title :
Simulation of unmanned air vehicle flocking
Author :
Watson, Neil R. ; John, Nigel W. ; Crowther, William J.
Author_Institution :
Manchester Visualization Centre, Manchester Univ., UK
fYear :
2003
Firstpage :
130
Lastpage :
137
Abstract :
Flocking style behavior is commonplace in nature. It provides a number of benefits for groups of creatures on the move at little cost. Unmanned air vehicles are becoming increasingly popular for a variety of applications and are often used in groups. Manually controlling many UAVs at high densities can be difficult. The simple, efficient and safe nature of flocking as an automated flight control method, potentially make it an ideal solution for maneuvering groups of UAVs. The paper investigates the implementation of a real-time graphical simulation of flocking UAVs. Of particular interest is simulating simplified realistic aircraft dynamics in real-time and allowing flocking rule parameters and weightings to be interactively adjusted in order to investigate the effects they have on flocking behavior. The paper describes work carried out for an MSc. research project, which is now being utilized for the authors Ph.D research.
Keywords :
aerospace computing; aircraft control; digital simulation; real-time systems; realistic images; remotely operated vehicles; MSc. research project; PhD research; UAV flocking; UAVFlock; automated flight control; flocking style behavior; interactive simulation; real-time graphical simulation; realistic aircraft dynamics; unmanned air vehicle; Aerospace control; Aircraft; Animals; Automatic control; Birds; Costs; Motion control; Unmanned aerial vehicles; Vehicle dynamics; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Theory and Practice of Computer Graphics, 2003. Proceedings
Print_ISBN :
0-7695-1942-3
Type :
conf
DOI :
10.1109/TPCG.2003.1206940
Filename :
1206940
Link To Document :
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