• DocumentCode
    1565160
  • Title

    Simulation of unmanned air vehicle flocking

  • Author

    Watson, Neil R. ; John, Nigel W. ; Crowther, William J.

  • Author_Institution
    Manchester Visualization Centre, Manchester Univ., UK
  • fYear
    2003
  • Firstpage
    130
  • Lastpage
    137
  • Abstract
    Flocking style behavior is commonplace in nature. It provides a number of benefits for groups of creatures on the move at little cost. Unmanned air vehicles are becoming increasingly popular for a variety of applications and are often used in groups. Manually controlling many UAVs at high densities can be difficult. The simple, efficient and safe nature of flocking as an automated flight control method, potentially make it an ideal solution for maneuvering groups of UAVs. The paper investigates the implementation of a real-time graphical simulation of flocking UAVs. Of particular interest is simulating simplified realistic aircraft dynamics in real-time and allowing flocking rule parameters and weightings to be interactively adjusted in order to investigate the effects they have on flocking behavior. The paper describes work carried out for an MSc. research project, which is now being utilized for the authors Ph.D research.
  • Keywords
    aerospace computing; aircraft control; digital simulation; real-time systems; realistic images; remotely operated vehicles; MSc. research project; PhD research; UAV flocking; UAVFlock; automated flight control; flocking style behavior; interactive simulation; real-time graphical simulation; realistic aircraft dynamics; unmanned air vehicle; Aerospace control; Aircraft; Animals; Automatic control; Birds; Costs; Motion control; Unmanned aerial vehicles; Vehicle dynamics; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Theory and Practice of Computer Graphics, 2003. Proceedings
  • Print_ISBN
    0-7695-1942-3
  • Type

    conf

  • DOI
    10.1109/TPCG.2003.1206940
  • Filename
    1206940