DocumentCode
1565471
Title
Elastic Consistency in Decentralized Distributed Virtual Environments
Author
Schloss, Hermann ; Botev, Jean ; Esch, Markus ; Hohfeld, A. ; Scholtes, Ingo ; Sturm, Peter
Author_Institution
Comput. Sci. Dept., Universtiy of Trier, Trier
fYear
2008
Firstpage
249
Lastpage
252
Abstract
Distributed virtual environments like online games or 3D virtual worlds have become very popular in the last few years and a more substantial surge in popularity and use is expected. Because of the huge number of users, such environments will undergo a change of infrastructure from a centralized to a decentralized one, making higher demands on consistency issues. This paper addresses consistency problems which may occur in distributed virtual environments and introduces the elastic consistency model to tackle these problems. According to elastic consistency, different consistency levels setting up a trade-off between consistency and responsiveness of the environment should be introduced in order to provide an efficient way of interaction on a global scale.
Keywords
Internet; virtual reality; 3D virtual world; decentralized distributed virtual environment; elastic consistency model; online game; Avatars; Delay; Internet; Load management; Peer to peer computing; Real time systems; Scalability; Second Life; Surges; Virtual environment; Consistency; Distributed Virtual Environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Automated solutions for Cross Media Content and Multi-channel Distribution, 2008. AXMEDIS '08. International Conference on
Conference_Location
Florence
Print_ISBN
978-0-7695-3406-0
Type
conf
DOI
10.1109/AXMEDIS.2008.26
Filename
4688075
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