• DocumentCode
    1565677
  • Title

    Image-Based Simulation of Gaseous Material

  • Author

    Balci, M. ; Alnasser, M. ; Foroosh, H.

  • Author_Institution
    Comput. Imaging Lab., Central Florida Univ., Orlando, FL, USA
  • fYear
    2006
  • Firstpage
    489
  • Lastpage
    492
  • Abstract
    We present a method for real-time image based simulation of gaseous material such as fire and smoke. We model the kinematics of these phenomena by a mass-spring system, and their turbulent visual dynamics by texture sequencing with variable speeds and transparencies that depend on the speed of the vaporized fuel. The approach allows for incorporating external forces such as the gravity, and the wind force for added realism. Also, a specific characteristic of our method is that any object inserted in a flame or inside smoke can be modeled simply as an external force in the mass-spring system, making real-time interactions with these phenomena easy to integrate. While the approach maintains an extremely low computational cost, these flexibilities increase the realism of our simulation by allowing for real-time control and the interactivity, which is a highly desirable requirement in applications such as augmented reality.
  • Keywords
    fuel; gases; image sequences; image texture; kinematics; gaseous material; image-based simulation; kinematics; mass-spring system; texture sequencing; turbulent visual dynamics; vaporized fuel speed; Augmented reality; Computational efficiency; Computational modeling; Fires; Fuels; Gases; Gravity; Kinematics; Rendering (computer graphics); Springs; Image-Based Modeling; Image-Based Rendering; Synthetic-Natural Hybrid Rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 2006 IEEE International Conference on
  • Conference_Location
    Atlanta, GA
  • ISSN
    1522-4880
  • Print_ISBN
    1-4244-0480-0
  • Type

    conf

  • DOI
    10.1109/ICIP.2006.312433
  • Filename
    4106573